Having talked about my main source for information on trolls , I got to the point that I want to try and design them as they will appear in the game. The main idea that stood out to me is that trolls are not (necessarily) big humanoid monsters, but they are the shape of things that you see in the half-light, or an imagined voice at night. They have the ability to 'entroll' you - that is, when you become captivated by them, you run the risk of being changed and in doing so become the troll itself. What I present below is how this might be done as a monster in The Wyrd Lands RPG, following my current design principles . Pesta i Trappen Trolls From retainers have I heard That they saw two such boundary-walkers, mark-steppers, holding the moors. One, they thought, like a woman, the other, shaped in the form of man; both treading the ruin road. Also known as: boundary-walkers; mearcstappa; wealth-sucker; guardian of the corpse-lake; swall...