This page captures my sources for this world, with a brief comment about their value to this project and links to any posts that explicit use of them.
Beowulf and Basilisks, Tim Flight
Published by Reaktion (2021).
A brilliant discussion of the relationship of the people to their environment and the social judgements that turn people into monsters. Succinctly captures the dichotomy of Hall and Wild in The Wyrd Lands.
Thus we walk the mearc [boundary] between man and civilization on the one hand, monster and wilderness on the other... certain acts can turn us into a monster if we do not use our rationality to avoid them.
Text-world Theory, Joanna Gavins
Published by Edinburgh University Press (2007).
A guide to the theory that I think is most relevant to describing what is actually happening in RPGS. It is about how we generate the textual/imaginative worlds that we then play in.
Our experiences of these worlds can be as real to us as our experience of the everyday world in which we live.
Our experiences of these worlds can be as real to us as our experience of the everyday world in which we live.
Trolls, John Lindow
Published by Reaktion (2014).
A full history of trolls in literature and sagas, tracing their changes from the earliest legends through folk tales and more contemporary usage.
Yet I experienced, ever more strongly, the fact that we cannot truly know trolls. If we could, they would not be trolls. ...Trolls are what we are not, or what we think we are not.
- Mentioned in: Building Wyrd Beasts - Trolls
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