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Showing posts from July, 2023

FEUD: an FKR story-game?

 FKR might look from the outside like the perfect mindset for storygames. Its advocates talk about 'narrative', 'fiction' and 'diegesis' as founding principles of the playstyle. But, on the surface FJR-ish games and storygames look quite different.  In this post I am going to take my upcoming adventure FEUD and think about what it tells us about FKR and storygames.  When I say storygames... I fall into the camp of people who think "all games are story-games" in fact in my own head I think of adventures etc. as "RP-stories" rather than "RP-games". What my definition of storygames here is then is this: games which are broadly about characters, their internal lives and "real world" issues and which can incline towards uing "meta" elements that structure the play experience. This is in slight contrast to what we might call "adventure games" whereby the shared problem-solving of situations is emphasised and

FEUD: an adventure of war and revenge. KICKSTARTER Campaign announcement

In the shadow of the mountain of a forgotten god, people awake to a new horror. Blood-feud has arisen between two villages. It will trigger schemes and treachery, ambitions and hopes among the various peoples, monsters and gods of this land. You can now follow the Kickstarter campaign for my first print product: FEUD, an RPG adventure of War and Revenge.  The Kickstarter is funding to pay for a print run for the 60 page zine. It will go live September 18th 2023. FEUD is a system-neutral adventure set in a low fantasy, dark age setting. Players will take on the role of ordinary people faced with a terrible situation. A blood feud has come and the players will need to use their skills in combat, tactics and political ingenuity to protect themselves and their loved ones.  This is my first attempt into producing a product applying the principles of RPG design that I have been developing over the last few years. With editing help from the incomparable Matthew K , I feel that I have create