Do we know is really happening when playing an RPG? One particularly thorny part is figuring out who is actually speaking at any one moment. This blog tries to think about this using a bit of literary theory. Yeah, you aren’t proficient with glaives, unfortunately. This is a quote from a bit of Critical Role where the GM is telling a player that they can't use an item. In this quote, who is speaking and being spoken to? If the 'you' is the player (Laura Bailey), it makes little sense why Matthew Mercer would be telling her she can't use glaives. Is the 'you' the character Jester? It seems unlikely given that Matthew Mercer is talking as himself to a fictional character sitting at the table who doesn't know themselves if they can use a glaive well. These may seem like flippant questions which we can intuitively answer, even if that might be hard to articulate. However, I think that trying to articulate an answer helps us to reflect on RPGs. In particular, I...